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What's wrong with my Unity WebGL build?

I'm running Unity 2020.2.0a18 but have had the same problem with earlier versions. I think the problem is with my Player Settings for WebGL. According to the Unity page that describes the WebGL Player settings: (https://docs.unity3d.com/Manual/webgl-building.html) there should be 6 files generated in the Build folder:

   UnityLoader.js

   MyProject.json

   MyProject.wasm.framework.unityweb

   MyProject.wasm.code.unityweb

   MyProject.wasm.memory.unityweb

   MyProject.data.unityweb

But the 4 (only) Build folder files I get are:

   MyScene.data

   MyScene.framework.js

   MyScene.loader.js

   MyScene.wasm

So I haven't got enough files. And the ones I do have are the wrong kind :o)

The funny thing is that the resulting web page loads, looks good and seems to be OK (no scripts are running to check behavior) but I'm unable to successfully upload and post it on other WebGL hosting sites.

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