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2d Unity fishing system

Hello,

I am pretty new to unity and game programming. Now that I have an Idea on a Game and made basics, like Background, Moving Model, Animations and the Ground.

I want to implement fishing into the game. It should work like, if you press a key, the animation of fishing starts, after that is what i dont know how to make:


Random fishing time, Model on Warter that goes down when a fish is ready to get, and random fish that you can catch after that. I didnt find a tutorial that could help with that. Can someone Help on that?

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